Divine malediction is a Theurge class feature which helps Priests to fulfill the controller role.
You gain training in the Insight skill .
Enemies that are suffering one or more conditions caused by your attacks suffer a penalty to all saving throws equal to your Charisma modifier.
You gain the prayer Baleful Malediction :
Prerequisites:
Divine Malediction
Target:
One enemy within 10 paces (Religion vs. Will ).
Hit:
1d6 + [ magic damage bonus ] damage of a type determined by your Faith , and the target suffers a penalty to all attack rolls and defenses equal to your Charisma modifier until they dispel or break the curse.
Miss:
Half damage, and the target suffers a -2 penalty to all attack rolls and defenses until the end of your next turn.
When you choose an at-will trance, you may choose from the following options.
Prerequisites:
Divine Malediction
Target:
One creature within 10 paces (Insight vs. Will )
Hit:
The target grants advantage until the end of your next turn. On a critical hit , or if already granting advantage , the target suffers an additional -1 penalty to all defenses until the end of your next turn.