Divine malediction is a Theurge class feature which helps Priests to fulfill the controller role.
You gain training in the Insight skill.
Enemies that are suffering one or more conditions caused by your attacks suffer a penalty to all saving throws equal to your Charisma modifier.
You gain the prayer Baleful Malediction:
One enemy within 10 paces (
Religion vs. Will).
1d6 + [
magic damage bonus ] damage of a type determined by your Faith, and the target suffers a penalty to all attack rolls and defenses equal to your Charisma modifier until they dispel or break the curse.
Half damage, and the target suffers a -2
penalty to all attack rolls and defenses until the end of your next turn.
When you choose an at-will trance, you may choose from the following options.
One creature within 10 paces (
Insight vs. Will)
The target grants
advantage until the end of your next turn. On a critical hit, or if already granting advantage, the target suffers an additional -1 penalty to all defenses until the end of your next turn.
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