Hunter speaks few words, but is first to act. Hunter is alert and ready. Hunter always gets his prey.
When you enter a trance that allows you to choose Aspects, you may choose between the following Aspects:
When you make a melee weapon attack against an unmarked enemy, you mark that enemy until the end of your next turn whether the attack hits or misses.
Enemies which are marked by your Hunter's Challenge suffer a -2 penalty to all attacks which do not include you as a target.
Whenever an enemy marked by your Hunter's Challenge shifts or makes an attack that does not include you, you may make an opportunity attack against it as an immediate action.
You gain the come and get it per-encounter feat:
Each enemy within 3 paces that can see or hear you, and is capable of movement (
Intimidate vs. Will)
The target is
pulled to an adjacent space and is marked by your combat challenge until the end of your next turn.
When you are wielding a bow, its range is increased by your level.
You gain the piercing shot per-encounter feat:
You must be using a ranged weapon with the
One creature within range (
Weapon vs. Reflex)
ranged damage bonus damage, and the target begins bleeding 5 + your level ongoing damage.
You slide the target a number of paces equal to your
Wisdom modifier, and the target grants advantage to you and your allies until the end of your next turn.
You or an ally hits an enemy with an attack during your turn.
Each ally adjacent to you or the target may
shift one square as a free reaction. Until the end of your next turn, each ally who can see or hear you gains a feat bonus to attack rolls against that enemy equal to your Wisdom modifier.
At each even level, you may choose a new at-will Trance from this class feature or any of your other class features, or training in a proficiency of your choice.
At each odd level, you may choose a new ranked Trance from this class feature or any of your other class features, or may choose a new class feature from your class.
Rank 1 Trances
You immediately invoke one
hunter totem Aspect. You may perform that Aspect's per-encounter maneuver once before the end of your next turn as an at-will action.
Rank 2 Trances
Rank 3 Trances
Shamans who follow the Hunter totem may summon an