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Hunter speaks few words, but is first to act. Hunter is alert and ready. Hunter always gets his prey.

Hunter Totem

(Barbarian class feature)

Basics

(Level 0)

  • When you enter a trance that allows you to choose Aspects, you may choose between the following Aspects:

Hunter's Challenge

(hunter totem aspect)

  • When you make a melee weapon attack against an unmarked enemy, you mark that enemy until the end of your next turn whether the attack hits or misses.
  • Enemies which are marked by your Hunter's Challenge suffer a -2 penalty to all attacks which do not include you as a target.
  • Whenever an enemy marked by your Hunter's Challenge shifts or makes an attack that does not include you, you may make an opportunity attack against it as an immediate action.
  • You gain the come and get it per-encounter feat:

Come and Get It

(per-encounter immediate actionmarking attack maneuver)

 
 

Target:

Each enemy within 3 paces that can see or hear you, and is capable of movement (Intimidate vs. Will)

Hit:

The target is pulled to an adjacent space and is marked by your combat challenge until the end of your next turn.

Hunter's Piercing Spear

(hunter totem aspect)

Skewering Charge

(per-encounter immediate reactionstrike maneuver)

 
 

Trigger:

You hit an enemy with a charge attack with a spear.

Effect:

The attack deals an additional +1dW damage, and the target begins bleeding 5 + your level ongoing damage until they shrug it off.

Hunter's Prowess

(hunter totem aspect)

Power Strike

(per-encounter free reactionstrike trance)

 
 

Trigger:

You hit a creature with a weapon attack.

 
 

Effect:

+1dW + your level damage, and the target is pushed one square.

Hunter's Quarry

(hunter totem aspect)

Disrupting Strike

(per-encounter immediate reactionstrike trance)

 
 

Trigger:

You hit your quarry with a weapon attack.

Effect:

Choose one: the target becomes dazed or immobilized until the end of your next turn.
The target becomes stunned until the end of your next turn instead if you achieve a critical hit.

Hunter's Screaming Bow

(hunter totem aspect)

  • When you are wielding a bow, its range is increased by your level.
  • You gain the piercing shot per-encounter feat:

Piercing Shot

(per-encounter standard actionprovoking attack trance)

 
 

Requirement

You must be using a ranged weapon with the piercing property.

Target:

One creature within range (Weapon vs. Reflex)

Hit:

1dW + ranged damage bonus damage, and the target begins bleeding 5 + your level ongoing damage.

Miss:

You slide the target a number of paces equal to your Wisdom modifier, and the target grants advantage to you and your allies until the end of your next turn.

Hunter's Tactics

(hunter totem aspect)

Create Opportunity

(per-encounter immediate reactionstrike trance)

 
 

Trigger:

You or an ally hits an enemy with an attack during your turn.

Effect:

Each ally adjacent to you or the target may shift one square as a free reaction. Until the end of your next turn, each ally who can see or hear you gains a feat bonus to attack rolls against that enemy equal to your Wisdom modifier.

Hunter's Whirling Blades

(hunter totem aspect)

Tornado Strike

(per-encounter standard actionattack maneuver)

 
 

Requirement

You must be wielding a melee weapon in each hand.

Target:

Each adjacent enemy (main weapon vs. Armor)

 
 

Hit:

1dW damage (main weapon).

Miss:

1dW damage (secondary weapon), and the target may shift one pace as a free reaction.

Class Trance

  • You gain the following trance:

Wild Hunt

(daily immediate actionstance trance)

Prerequisites:

Hunter Totem

Target:

One creature

Effect:

Until you end this stance, the target is your quarry. If the target is reduced to 0 hit points during this encounter, you may choose a new quarry as a free reaction.

Whenever your quarry ends its turn more than 5 paces away from you, you may shift up to your speed towards it as an immediate reaction, ignoring difficult terrain, and then make a basic ranged attack or a basic melee attack against it as part of this reaction.

Shamans who follow the Hunter totem may summon an ancestor spirit. Ancestor spirit

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