One creature within 5 paces (Intimidation vs. Will)
You may mark the target until the end of your next turn, force the target to surrender if bloodied, or coerce the target into taking some other action with the Game Master's approval. On a critical hit, the target becomes Dominated until the end of your next turn.
You grant advantage to the target until the end of your next turn, and may not gain advantage.
Intimidation Training Feats
If you have Expertise in Intimidation, you may gain one of the following at-will feats each time you gain further training in Intimidation.