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Intimidation is used to bully, frighten, or coerce others into doing your bidding. Your Intimidation Proficiency is based on your Charisma.

Intimidation Actions

Cow FoeEdit

(at-will immediate actiontrained skill fear attack )

 

Trigger:

You bloody a creature within Charisma modifier paces with an attack
(Intimidation vs. Will)

Success

You force the target to surrender or flee.

Failure

You grant advantage to the target until the end of your next turn, and may not gain advantage. You may not attempt to intimidate the target again during this encounter.

IntimidateEdit

(at-will standard actionbasic skill fear attack )

 

Target:

One creature within 5 paces (Intimidation vs. Will)

Hit:

You may mark the target until the end of your next turn, force the target to surrender if bloodied, or coerce the target into taking some other action with the Game Master's approval. On a critical hit, the target becomes Dominated until the end of your next turn.

Miss:

You grant advantage to the target until the end of your next turn, and may not gain advantage.

Intimidation Training Feats

If you have Expertise in Intimidation, you may gain one of the following at-will feats each time you gain further training in Intimidation.

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