Nimble evasion is an Acrobat class feature which helps Rogues to fulfill the defender role.

Nimble Evasion

(Acrobat class feature)


(Level 0)

  • You gain training in the Acrobatics skill.
  • You gain a +1 class bonus to your Reflex defense, or a +2 class bonus to your Reflex defense if you already received a class bonus to Reflex.
  • You gain a class bonus to maximum hit points equal to your level, or twice your level if you already received a class bonus to hit points.
  • If you are not wearing heavy armor or a shield, and moved at least 1 pace since the beginning of your last turn, your Reflex and Armor defenses vs. enemies which do not have advantage against you are equal to 15 + your Acrobatics check modifier.

Class Trick

  • You gain the following trick:

Uncanny Dodge

(per-encounter free interruptdefensive trick)


Nimble Evasion


You would be hit or damaged by an attack.



If you are not wearing heavy armor, add +1d6 to each Acrobatics check and Reflex defense check until the end of your next turn, and attacks which would target your armor or fortitude target your reflex instead. If the triggering attack misses, you may shift one pace as a free reaction.

If the triggering effect did not succeed at an attack roll, you can make an Acrobatics saving throw vs. a DC of 15. If you succeed, you do not take the damage or suffer any other effect from the attack.

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