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Prerequisites: |
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Trigger: |
A summoned spirit you control ends its movement in the same space as you or an ally. | |||
Effect: |
You dismiss the spirit, and the target gains temporary hit points equal to your heal value. Until the target loses all temporary hit points, they gain a feat bonus to all damage equal to your magic damage bonus modifier, and invoke one Aspect of your Totem of your choice. |
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Ridden horse
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