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Solar deities are most often lawful good rulers of their pantheons.

Sample Solar diety - High-FatherEdit

Oaths and ViolationsEdit

A Servant of the High-Father considers any of the following actions a Minor Sin. Until the sin has been rectified, the priest may not regain expended per-encounter prayers.

  • filthy, soiled or unsanitary clothing, hair or skin (rectified during the next short rest if they can properly attend to hygiene).
  • lying or giving deliberately misleading information (rectified when they come clean, or after their next extended rest)
  • failing to forgive/holding a grudge (rectified when they make up, or after the next extended rest)
  • failing to pray at dawn, noon or sunset under an open sky (rectified at the next dawn, noon or sunset that they pray, or after their next extended rest)

The Servants of the High-Father consider the following actions to be Major Sins. Until the priest atones for their transgression, they may not regain expended per-encounter prayers or daily invocations.

  • refusing to aid the helpless
  • permitting an act or event to occur that causes suffering without genuinely attempting to stop it
  • lying to cause harm
  • failing to seek out and thwart the servants of darkness (including all non-good undead and infernal beings) when presented with an opportunity



Sun domain FaithEdit

(divine class feature)

Solar Divine Affliction

(condition)


You gain the daily invocation Radiant Glory.

Radiant GloryEdit

(daily standard actionattack invocation)

Prerequisites:

Sun domain

Target:

All enemies within 5 paces. (Religion vs. Fortitude).

Hit:

1d6 + [ magic damage bonus ] + your level radiant damage, and the target is blinded until the end of your next turn.

Miss:

Half damage, and the target grants advantage and takes a -2 penalty to all attack rolls until the end of your next turn.

Effect:

Until the end of your next turn, you emit a bright light that illuminates all spaces up to 5 paces away from you. Enemies within this light grant advantage to you and your allies, and cannot gain concealment.

When you choose an at-will maneuver, you may choose from the following options.

Prayer of LightEdit

(at-will immediate actionutility prayer)

Prerequisites:

Sun domain

Target:

One touched object (no check)

Effect:

The object glows with a bright light until the end of the encounter, illuminating all spaces within 2 paces of it, and dimly illuminating all spaces within 5 paces of it. You may put out the light as a free action. If you perform this prayer again, all previous lights dim to only illuminate their own space, and dimly illuminate all adjacent spaces.

Solar beneficence Solar resurgence


Leveling UpEdit

Rank 1 PrayersEdit

(Level 1+)

The following rank 1 prayers are in the Sun domain Faith. Template:Rank 1 Prayer

Prerequisites:

Sun domain

Trigger:

You hit a creature with an attack.

Effect:

+1d6 + [ magic damage bonus ] radiant and fire damage, and the target gains vulnerability to radiant and fire damage until the end of your next turn.

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Rank 2 PrayersEdit

|style="vertical-align: top; text-align: right;cellpadding-right:10; background:#E0D0B8"| (Level 3+) |- |colspan="2" style="vertical-align: top; text-align: left;cellpadding-left:20;background:#E0D0B8""| The following rank 2 prayers are in the Sun domain Faith.

Solar ShieldEdit

(per-encounter immediate interruptdefensive prayer)

Prerequisites:

Sun domain

Trigger:

You would be hit by an attack.

Effect:

You gain 2d6 temporary hit points. While any of these temporary hit points remain, you radiate bright light out to 2 paces and dim light out to 5 paces, have immunity to radiant and fire attacks, and any creature within 2 paces which attacks you takes 1d6 + [ magic damage bonus ] radiant and fire damage and grants advantage to you and your allies until the end of your next turn.

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Rank 3 PrayersEdit

|style="vertical-align: top; text-align: right;cellpadding-right:10; background:#E0D0B8"| (Level 7+) |- |colspan="2" style="vertical-align: top; text-align: left;cellpadding-left:20;background:#E0D0B8""| The following rank 3 prayers are in the Sun domain Faith.

Radiant BeaconEdit

(per-encounter immediate interruptinvigorating stance prayer)

Prerequisites:

Sun domain

Trigger:

You perform the radiant glory invocation.

Effect:

Until you end this stance, you may sustain the illumination effects of radiant glory until the end of your next turn as an immediate action, and attacks which hit your enemies within the illuminated area deal an additional +1d6 radiant damage. Each time a non-minion creature is reduced to 0 hit points within the illuminated area, you regain the use of your lowest expended per-encounter prayer.

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