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TornadoEdit

(per-encounter standard actionprovoking attack spell)

Prerequisites:

Elementalism

Target:

burst 3 centered within 20 paces (Arcana vs. Fortitude)

Hit:

1d8 + [ magic damage bonus ] thunder damage, and the target is pulled into a space adjacent to the center of this spell’s area and lifted up to 10 feet off the ground.

Miss:

Half damage, and the target is pulled 1 pace.

Effect:

The central burst 1 area is a zone of violent swirling wind until the end of your next turn. Creatures that move into the whirlwind or start their turn there take 1d6 thunder damage one thunder arcane affliction. You may move the whirlwind 5 paces as a move action, and may sustain this spell each turn as a standard action. If you do, repeat the original attack using the center of tornado’s current zone as the center of the blast 3 area.

Thunder Arcane Affliction

(condition)

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