Treat WoundsEdit

(at-will extended actionbasic skill utility )



You and your adjacent allies (Heal - no difficulty number)


You may perform this action during a short rest. Each target may each spend one healing reserve, and regain an additional number of hit points equal to half the check result, divided as you choose among each injured ally. If multiple trained characters each perform a Treat Wounds action during a short rest, you may add the check results together before halving and distributing hit points.


If you treat wounds during an extended rest, the party regains hit points equal to twice the check result, instead. You may distribute these hit points as you see fit.

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