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Warrior (Minion)Edit

(medium humanoid)
(Level 1 Minion - 25 XP)

Basics

Basic Info

Initiative +3, Speed 5

Defenses

Armor 18 (Scale), Fortitude 12, Reflex 12, Will 11, Spot 11, Sense 11

Skills

Athletics +6, Endurance +4, Intimidate +3

At-will Actions

Greatsword

+9 vs. Armor; 12 slashing damage.
On a critical hit, you are bleeding 5 ongoing damage until you shrug it off.

Leveling Up

XP

+25 per level

Damage

+1 per level

Initiative,
Defenses
& Skills

+1 per 2 levels

Warrior (Standard)Edit

(medium humanoid)
(Level 1 Challenge - 100 XP)

Basics

Basic Info

Initiative +3, Speed 5, Hit points 14 / bloodied 7 / reserve 4

Defenses

Armor 18 (Scale), Fortitude 12, Reflex 12, Will 11, Spot 11, Sense 11

Skills

Athletics +6, Endurance +4, Intimidate +3

At-will Actions

Greatsword

+9 vs. Armor; 1d10 + 7 slashing damage.
On a critical hit, you are bleeding 5 ongoing damage until you shrug it off.

Per-encounter Action

Power SlashEdit

(per-encounter standard actionattack maneuver)

Target:

+7 vs. Armor

Hit:

2d10 + 13 slashing damage, and the target is pushed one square.
On a critical hit, you are bleeding 5 ongoing damage until you shrug it off.

Miss:

The Warrior does not expend this power.

Leveling Up

XP

+100 per level

Hit points

+1 per level

Damage

+1 per level

Initiative,
Defenses
& Skills

+1 per 2 levels

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