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  • When you enter a trance that allows you to choose Aspects, you may choose between the following Aspects:

Wolf's FangsEdit

(wolf totem aspect)

Wolf's LungeEdit

(per-encounter standard actionprovoking attack trance)

 
 

Target:

One creature (Unarmed vs. Reflex)

Hit:

You charge the target, dealing 1d6 + [ melee damage bonus ] slashing damage. The target is grabbed and knocked prone. Until the end of your next turn, your allies gain a bonus to attack and damage vs. the target equal to your Constitution modifier.

Wolf's HowlEdit

(wolf totem aspect)

Wolf's Howl attackEdit

(per-encounter immediate actionattack trance)

 
 

Target:

Each enemy within 5 paces (Intimidate vs. Will)

Hit:

The creature takes 1d4 + Charisma modifier psychic damage, and suffers a -2 penalty to all defenses until the end of your next turn.

Effect:

Each surprised ally that can hear you is no longer surprised.

Wolf's PaceEdit

(wolf totem aspect)

Wolf Pack AdvanceEdit

(at-will move actionutility trance)

 
 

Effect:

You shift two squares or move your speed, and then each of your allies may shift one square as a free reaction.

Wolf's SensesEdit

(wolf totem aspect)

Wolf Pack AdvanceEdit

(at-will move actionutility trance)

 
 

Effect:

You shift two squares or move your speed, and then each of your allies may shift one square as a free reaction.

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